Storium Theory: Choose Cards You Want to Play

This post originally appeared on Gaming Creatively on August 26th, 2016. Spinning off of last week’s post a bit…let’s talk some more about choosing your character’s cards. Storium, like some tabletop RPG systems, allows you to pick your character’s traits–in this case, in the form of four card types: Nature, Strength, Weakness, and Subplot. Nature cards don’t actually get played–instead, they sort of guide your character concept. This article’s about the other three types. Strengths. Weaknesses. Subplots. You’re going to be playing the cards you picked frequently over the course of the game. So pick the cards you want to play. Not the cards you’re willing to play. The cards you want to play....

Episode 32! There are no bonds so strong as those which are formed by playing Storium together.

In this episode, the cast talks about forging bonds. Show Notes 00:32 Intro 01:00 Storium News 06:04 Forging Bonds 00:00 Outro Storium Links: What’s New: https://storium.com/help/whats-new Heaven: https://storium.com/world/heaven Chambers of the Sea: https://storium.com/world/chambers-of-the-sea Monroe Academy: https://storium.com/game/monroe-academy/chapter-1/scene-1 Champions Universe: https://storium.com/world/champions-universe Twishted: Academia: https://storium.com/game/twishted-academia/act-1/scene-1 Twishted: https://storium.com/game/twishted/chapter-1/scene-1 Sidhe Vicious: https://storium.com/game/sidhe-vicious–2/act-1/scene-1 DAO: Vault 13: https://storium.com/game/dao-vault-13/act-1/scene-1 The Cost of an Arm and a Leg:...

Storium Theory: Building Character

This post originally appeared on Gaming Creatively on August 18th, 2016. A lot of my articles focus on what to do during play–but what about before you even get into a game? Building your character, whether you are applying for a game with open applications or being specifically invited to one, is a major part of the Storium experience. Like a lot of Storium, this is technically simple, but philosophically complex. I’ve described applications as kind of being like a fun version of a job interview before, and I think that’s true: they’re an opportunity for you, as a player, to demonstrate your writing skills and speak to the narrator about why you think you’ll be a good fit for the game. But what about the character side of things?...

Bonus Episode: New Worlds Report Episode 8: Island of Mesmer & Boomtown

Join us in this series of special bonus episodes as we talk about Storium’s Kickstarter worlds. In episode three, we discuss Island of Mesmer & Boomtown Links: https://storium.com/world/island-of-mesmer https://storium.com/world/boomtown http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR8.mp3Podcast: Play in new window |...

Storium Theory: Writing a Move – Neutral Cards

This post originally appeared on Gaming Creatively on August 11th, 2016. Last week, I discussed the thought process for writing a move using a Strength or a Weakness card, and I promised to come back this week to discuss writing a move with Neutral cards. There are three types of Neutral cards in Storium: Subplots, Assets, and Goals. Playing to them will feel a little different, but functionally, as far as their effect on a challenge, they’re similar. Let’s talk about that first, and then we can get into a bit about how you might play to each card type. Impact On a Challenge When you play a Neutral card, the current “trend” of a challenge doesn’t change. A challenge that is trending Strong is still trending Strong, with the same...

Bonus Episode: New Worlds Report Episode 7: City of Fog and Salt & A land of Ice and Perial

Join us in this series of special bonus episodes as we talk about Storium’s Kickstarter worlds. In episode three, we discuss Links: https://storium.com/world/city-of-fog-and-salt https://storium.com/world/a-land-of-ice-peril   http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR7.mp3Podcast: Play in new window |...

Storium Theory: Writing a Move – Strength and Weakness Cards

This post originally appeared on Gaming Creatively on August 4th, 2016. A long, long time ago (in internet terms), on a blog…well, on a blog pretty much right here, I wrote about the need to make an impact with your card plays. Today, I’d like to go into that a bit more–to give some more analysis on each part of what “making an impact” means, and what I think about. When I wrote the article back then (and followed it up with “Play to Your Cards” later), I identified a few things that I think about when I play a card–things that affect how I write my move: The type of card I’ve played: Strength, Weakness, or Neutral? The name and description of the card. The Strong and Weak Outcomes of the challenge. The...