Episode 38! The Best Medicine

In this episode, we discuss comedy, both in comedic and non-comedic games. Show Notes 00:38 Intro 01:00 News – Storium Gift Exchange 02:56 NaNoWriMo Report 10:35 Comedy Games 47:22 Comedy in Non-Comedic Games 01:23:55 Sign-off and Request for Comments 01:24:33 Outro Links: Storium Game Links: NaNoWriMo 2016 – DAO: Contraflow: https://storium.com/game/nanowrimo-2016-dao-contraflow Advent…ure: https://storium.com/game/advent-ure Croaked: A Fractured Fairy Tale: https://storium.com/game/croaked-a-fractured-fairy-tale-2 Skags: https://storium.com/game/skags Monroe Academy: https://storium.com/game/monroe-academy Play Tryouts: https://storium.com/game/monroe-academy/chapter-2/scene-1 Oswald’s Powers Going...

New Worlds Report Episode 13: Scrapjack and State Liminal

New Worlds Report returns as we talk about two more Kickstarter worlds. In this episode, we discuss Scrapjack and State Liminal! Links: Scrapjack: https://storium.com/world/scrapjack State Liminal: https://storium.com/world/state-liminal   http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR13.mp3Podcast: Play in new window |...

Bonus Episode:  Behind the Keyboard!

In this bonus episode of the Storium Arc podcast, we interview Pyrria and talk about her writing on and off Storium, her experience as a Storium user, and get to know a little bit more about the person behind the keyboard! https://storium.com/user/pyrria https://storium.com/game/zoinks/chapter-1/scene-1 https://storium.com/game/romans-in-space/chapter-1/scene-1 http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/BTK01.mp3Podcast: Play in new window |...

Storium Theory: Young at Heart

This post originally appeared on Gaming Creatively on November 17th, 2016. Today, I’d like to take us back to a discussion on writing particular character types–and this one, like my “Getting Personal” articles, is about personality…but it’s also about another trait: Age. Specifically, the lack of it. I’ve written a lot of child characters in my time on MUXes and on Storium, and I’ve found them very fun to play…but also very challenging. It’s a type of character I’ve been told that I write well, but it’s also one that can be tough to get right, and tough to make sure you’re working properly into a story. I want to take a moment aside to note that this article is specifically about kid...

Storium Theory: Match the Mood

I’ve written a bit before on this blog about the need to create characters that fit the story, and the need to use your actions and your characters to support the story. I’d like to go into that a bit more today, but specifically focused on the concept of “mood.” Mood is how a story’s tone is set. A horror story’s mood may be oppressive, fear-filled, dark, frightening, or disturbing. A high fantasy story might be adventurous, uplifting, exciting, bright, desperate, struggling, or other moods depending on the scene. Mood is one of the most important things for a story to get right. With a solid sense of mood, the story’s events feel more impactful, more powerful. When mood breaks, the story breaks as well. And in a collaborative writing experience, mood is...

Episode 37! The Other Side

In this episode, we discuss playing characters of the opposite gender. Show Notes 00:32 Intro 00:58 News 05:16 Geek-Out: Favorite Characters of the Opposite Gender 11:27 Playing Across Gender 59:02 Wrap-Up and Request for Feedback 59:50 Outro Links: Storium Game Links: Herofall: https://storium.com/game/herofall/act-1/scene-1 Twishted: Academia: https://storium.com/game/twishted-academia/act-1/scene-1 Free Coffee 2: The Coffee Shop of the Rising Sun: https://storium.com/game/free-coffee-2-the-coffee-shop-of-the-rising-sun/act-1/scene-1 Department of Abnormal Occurrences: https://storium.com/game/department-of-abnormal-occurrences/chapter-1/scene-1 Dreaming of Black Rock: A Western: https://storium.com/game/dreaming-of-black-rock-a-western/chapter-1/scene-1 Star...

Storium Theory: Repetition is Repetitive

Today, I’d like to just briefly discuss something I find myself having to fight against in my own writing for online, play-by-post games like Storium: Repetition of themes in moves. Storium games take place at a fairly slow pace for the most part. You’ll write a move, and oftentimes it will be a day or two, or even a few days, before you’re writing another move for the same character. I’ve found that, for me at least, this puts me somewhat at risk of repetitive writing. Because my last move isn’t fresh in my head, I’ll sometimes start writing a move only to find that my character is effectively repeating some of the themes from a prior move that scene–maybe he takes off his glasses or puts them on, maybe he uses one of...