Storium Theory: Postmortem: Twishted: Academia

This post originally appeared on Gaming Creatively on February 16th, 2017. This week, I’ve finished another narration, so it’s time for another postmortem article! Today’s game is Twishted: Academia, a spinoff of my original Twishted game with a drastically different setting and tone. The original Twishted went for kind of a pulp adventure feel, such as I could manage, but the Academia spinoff was instead set around a group of normal people who worked or studied at a college. I figured the setting would be fertile ground for some interesting ambitions and conflicts, while still feeling more grounded than the original game had been (and, importantly, having a smaller scale that would be easier to keep focused). I ran Twishted: Academia from...

Storium Theory: The Excitement of Exceptions

This post originally appeared on Gaming Creatively on February 9th, 2017. If you’ve been reading my “Getting Personal” articles, you’ve probably noticed that there’s a bit of a theme with them – a common thread in how I like to think about using personality types in stories. I’ve said that the most powerful moment for a character in a story is when his personality “breaks” – when he is forced to confront the events of the story in such a way that he behaves contrary to his personality thus far. The relentlessly positive character falls into despair. The driven character sacrifices his mission for another. The coward rises as a hero. Those sorts of scenes can be some of the most interesting moments in a...

New Worlds Report Episode 16: The Wreckers & The Heroes Return

New Worlds Report returns as we talk about two more Kickstarter worlds. In this episode, we discuss The Wreckers & The Heroes Return! Links: The Wreckers: https://storium.com/world/the-wreckers The Heroes Return: https://storium.com/world/the-heroes-return http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR16.mp3Podcast: Play in new window |...

Episode 41! Dialog About Dialog

In this episode, we discuss finding a character’s voice and writing conversations. Show Notes 00:45 Intro 02:32 Geek-Out: Favorite Dialog Moments 26:21 Finding a Character’s Voice 45:25 Dialog and Details 55:00 Conversation Between Player Characters (with occasional comments on NPCs) 01:27:00 Negotiation Scenes 01:34:40 Wrap-Up 01:36:19 Outro Links: Storium Game Links: Red Door: https://storium.com/game/red-door/chapter-1/scene-1 War of Gods and Men: https://storium.com/game/war-of-gods-and-men “Passion Fruit”: https://storium.com/game/war-of-gods-and-men/chapter-5/scene-2 Pulp Vol. 1 – The Mayor’s Murder: https://storium.com/game/pulp-vol-1-the-mayors-murder Percy and...

Storium Theory: Narration Styles: Rattannah

This post originally appeared on Gaming Creatively on February 2nd, 2017. Today on the ol’ blog, we’ve got something special: the first of a few interviews that I’ll be doing with some narrators from Storium games who I’ve found to have styles that are somewhat different from mine in various ways, but who have run some excellent games. I’ve written quite a bit on narration techniques on this blog, but I can really only discuss those from my perspective – and I’m well aware that my style is not the only style of narration. So, in an effort to provide some more models for people to have a look at, I’m going to be speaking with some other Storium narrators to let them talk about their personal narration styles. First...