New Worlds Report Episode 17: Outpost: Arena & Harlem Godfathers

New Worlds Report returns as we talk about two more Kickstarter worlds. In this episode, we discuss Outpost: Arena and Harlem Godfathers! Links: Outpost: Arena: https://storium.com/world/outpost-arena Harlem Godfathers: https://storium.com/world/harlem-godfathers http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR17.mp3Podcast: Play in new window |...

Storium Theory: Component Challenges

This post originally appeared on Gaming Creatively on February 23rd, 2017. Today, I’d like to take a look at another interesting thing that you can do with Storium‘s challenge system – something that I’d call “component” challenges. Component challenges are something that I’ve found very useful when you’re dealing with an overall situation that might be too large or amorphous to handle by means of a larger challenge. For example: Let’s say that you want to do a challenge about a journey through an underground cave, with the heroes finding their way through to the room that holds a sacred artifact. You could, of course, do this as one big challenge titled “Through the Caves” or something of that...

Storium Theory: Postmortem: Twishted: Academia

This post originally appeared on Gaming Creatively on February 16th, 2017. This week, I’ve finished another narration, so it’s time for another postmortem article! Today’s game is Twishted: Academia, a spinoff of my original Twishted game with a drastically different setting and tone. The original Twishted went for kind of a pulp adventure feel, such as I could manage, but the Academia spinoff was instead set around a group of normal people who worked or studied at a college. I figured the setting would be fertile ground for some interesting ambitions and conflicts, while still feeling more grounded than the original game had been (and, importantly, having a smaller scale that would be easier to keep focused). I ran Twishted: Academia from...

Storium Theory: The Excitement of Exceptions

This post originally appeared on Gaming Creatively on February 9th, 2017. If you’ve been reading my “Getting Personal” articles, you’ve probably noticed that there’s a bit of a theme with them – a common thread in how I like to think about using personality types in stories. I’ve said that the most powerful moment for a character in a story is when his personality “breaks” – when he is forced to confront the events of the story in such a way that he behaves contrary to his personality thus far. The relentlessly positive character falls into despair. The driven character sacrifices his mission for another. The coward rises as a hero. Those sorts of scenes can be some of the most interesting moments in a...

New Worlds Report Episode 16: The Wreckers & The Heroes Return

New Worlds Report returns as we talk about two more Kickstarter worlds. In this episode, we discuss The Wreckers & The Heroes Return! Links: The Wreckers: https://storium.com/world/the-wreckers The Heroes Return: https://storium.com/world/the-heroes-return http://media.blubrry.com/storiumarc/p/storiumarc.com/wp-content/Manual_uploads/NWR16.mp3Podcast: Play in new window |...