Storium Theory: Tell the Story of the Characters

This post originally appeared at Gaming Creatively on May 25th, 2017. I’ve written in the past about the responsibility of the narrator to use the details provided by player characters, and to set up challenges for the player characters chosen for the game. Today, I’d like to delve into that same general idea, but from a slightly different angle. As narrator, you’re responsible for setting up the story. You’re responsible for figuring out possibilities for the game arc – the way the game will start, how it will progress, what variations could come up along the way, how open things are to being altered by the player characters and by how much, and where the story is likely to go. I’ve written about these concepts quite a bit, as...